Concept:
The Whispering Tower is a boss battle between a wandering mercenary mage named Rodric and a mage corrupting the land named Duke Morfran. The gameplay consists of using spells that can interact with each other after being cast (Fireball + wind spell = Fire Tornado).
Developed by Team 80% Done
Team Size: 10 (1 Artist, 2 Programmers, 5 Level Designers, 1 Producer, 1 Game Designer)
Role: Gameplay Programmer
Due to the lack of programmers on the team I worked on a variety of things including, basic enemy AI, Spell Interactions, Animation Tree, Sounds, Controls, bug fixing, and tech support.